﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class GameGui : MonoBehaviour
{

    public Text score;
    // Use this for initialization
    void Start ()
    {
    
    }
    
    // Update is called once per frame
    void Update ()
    {
        score.text = GameController.gameController.score.ToString ();
    }
}
